Ezio, Kassandra and Connor are back in the Assassins Creed RPG game
The battle for free will, which has raged long in the Assassin-Templar conflict, will take place on the subject of the virtual reality.
During the recent Ubisoft Forward streaming event, organised for the Summer Game Fest, the renowned French video game publisher revealed its second foray into VR with the highly anticipated Assassin’s Creed Nexus. Designed by Red Storm Entertainment, the upcoming addition to the acclaimed Open-world franchise is coming to Meta Quest 2,3, and Pro, with a confirmed release window set for the holiday season.
In only 1 and 1 minute, the announcement trailer exposes the first-person perspective of the game; the player can embody three iconic assassins from the game’s rich history: Ezio Auditore da Firenze from Assassins Creed II, Kassandra from Assassins Creed Odyssey and Connor from Assassins Creed III.
Relax with the Spanish Renaissance, the Colonial America and ancient Greek, players use real-world, tactical force and action to engage in combat, yell and interact with their environment, and execute precision assassinations on enemy enemy soldiers.
This game, though, comes with a vast range of comfort features, such as dynamic peripheral vision blocking, teleportation movements to cater to climbing and parkour, and an acrophobia mode to protect players with heights.
In this new adventure, three distinct narratives were brimmaged with one sinister plot: Abstergo Industries has discovered a method of the recovery of powerful, long-lost artifacts capable of profiling people through their memories. With this knowledge, Abstergo plans to control people’s beliefs. We sabotage their plans and stop the current templar orders.
The campaign features cloudy maps with 360 degree navigation.
Ubisoft hasn’t disclosed the price of Assassin’s Creed Nexus yet.